Giving him a Genji Glove and Master's Scroll with two Impartisan's and using Stray Cat. If I were you, I'd watch my princely finally completed a life goal (25 years later)! When Edgar first joins, give his Mythril Blade to Locke. Deals the same amount of damage from the Back Row; But, you can Steal the Ragnarok sword in the final battle so you can have both if you go with the Esper. A major question with characters that is asked is "how should I raise this character?" Essentially, theres a way to skip recruiting Celes altogether in South Figaro, and finish it with Locke alone. If the Beret is equipped on Relm, the Sketch Rate is increased by about 33%; in the above example, Sketch would now have a 120% Hit Rate (it will never fail.) Caves of Narshe: Final Fantasy VI Version 6 1997-2023 Josh . Moghan is a complete garbage character, having really bad stats, only actions Fight and Item, and it cant change equips. The first is the obvious Dragon's Den distinction; Terra gets Apocalypse, Celes gets Save the Queen. Especially if you choose fighter, as you'll need as many Strength boosts as possible for it to have an impact, so you will want that head start. Weapons like Wing Edge or the Assassin's Knife won't ever have their instant death, Blood Sword won't drain HP and do normal damage regardless of the user or enemies HP, weapons like Lightbringer won't have 100% Critical Hit rate anymore (likewise, it won't use up MP either), what have you. Or you could try and kill him with damage, but given Vargas' HP, and how he hits you with a Countdown Effect, you'd need to be really high leveled. Soits between higher defenses (and earth absorption), higher offenses, or a balance of both. The ending result is if you want Gogo to use the Magic skill set in the Tower, give him Fight, not Magic, and it will work. KO'd characters that are brought back to life will be placed in the back row. Interestingly enough, Berserk is 100% beneficial as a status effect for Umaro. The YAT-97 and YAT-99 are in the back row during their battles, while other enemies are in the front row. Check out the chests to find 5,000 gil, an Earring, a Thief's Knife, a Reflect Ring, a Thief's Bracer and a Hyper Wrist. Setzer is the 3rd and last character required to get in the WoR! In the back row, damage and attack power are halved. In Final Fantasy Pixel Remaster however, rows function similarly to the rest of the series: melee attacks that come from or target a character in the back row or a monster not in the front two rows will work, dealing half damage. DO NOT GIVE CYAN THE MASTER'S SCROLL IF YOU PLAN ON USING BUSHIDOS. Bushido, Blitz and Tools ignore back row decrease, as well as the Flail, Morning Star, the Boomerang weapons Locke gets, and any Thrown weapon will ignore row penalty. Sequel to The Bourne Identity trilogy I pose unto you a conundrum. If a tool has multiple abilities, they are chosen randomly at the listed rate. Damage is what he has, and this raises that, you should have him with one on at most parts, at least any point after the Narshe Battle Sequence (he can get away without ones before then, since enemies tend to die to Aura Cannons anyway.). For some reason my Gogo has 999mp at level 99. Espaol - Latinoamrica (Spanish - Latin America). The Ragnarok Esper teaches Ultima, which is far and away the best offensive spell in the game. There'll be a sparkling hand. Mug cancels out replacement effects, as some people call them. Metamorphose is the attack performed by the Ragnarok Esper when summoned. This is probably the best reason to get him, as they are nasty objects you'll want, regardless. Keep Gau's at least somewhat up to date. Early on, Hero's Ring is likely the best option (boosts Jump's damage, AND his dance's damage), later, better off with Dragon Horn, so his optimal damage (Jump) increases. The game will give the same dialogue if he's in your team, but the discount won't occur (maybe cause they have less respect for him following the orders of someone else? This section in Final Fantasy Dimensions is empty or needs to be expanded. are immune to instant death but have a Morph Hit Rate equal or superior to 50%: Out of those, the only really spectacular one is Brachiosaur; the strongest In Dragon's Den, unless the weapon being replaced is named Lightbringer, I highly recommend you give Celes Save the Queen. Try to get as many Lores as you can ASAP. Basically, have a character start using some spell. In Final Fantasy VII, Barret can obtain the Drill Arm and Chainsaw as melee weapons. I was wondering if putting every character into the back row makes the game too easy, which I really don't want, or should I treat it as if it nerfs all damage and only put stuff like support characters in the back? For two Lightning CP, Dulling Edgar and discarding an Edgar card, Drill lets the player choose a Forward and instantly Break it. The Row command is also found by pressing on the character's battle command window. Have someone else summon Ragnarok, then have Gogo continually mimic that until it hits. Apparently "back attacks" are more common in this version, so it might just be more useful to keep 2 in the front & 2 in the back - since during a "back attack" who is in front & back gets reversed. It sounds nice and a decent alternative to Master's Scroll for Wind Slashes, however, there is a bug associated with it. I'm not sure if this works in this Version, but here is another worthwhile Set Up for Gau. She might require Front Row, unless its the IAF sequence though (where youre forced into Pincer Attacks, so Row is meaningless. Earrings are probably Sabin's best friend. The party's order determines the likelihood of each character being targeted by enemies' physical attacks. Warrior and Monk are in the front row, while Black Mage and White Mage are in the back. The other is how Celes misses out on one armor that Terra gets, that being the almighty COTTON ROBE bought in South Figaro's WoB. Celes should be taken to beat Kefka in Narshe. Tools are found as weapons throughout the game, and as long as a tool exists in the player's inventory, it can be used against enemies. Same with anyone who uses dragoon boots or edgar without. Relm is yet another character with natural 999 MP, and like the 3 preceding her, actually has theoretically 4 digits. Aeris is the only character who joins the party being in the back row by default. Party members in the front row will take more damage, but they will also be able to deal more damage. However, by reaching Magic that high, your Ultima will most likely roll over and do 0. Sad but true. Edgar's other appearances throughout the series normally depict him using his Tools abilities. Ah, that's good to know. Gogo's Ultimate Armor is the Magus Robe; yes, that store-bought item that Relm/Strago also get in Maranda. The Heavy Armor and Fidor won't die, but they still take good damage, and typically aren't threatening by themselves anyway (especially if you were smart and paired Edgar with either Terra or Celes, for healing support.). From the late 50's levels onward (considering you leveled your magics/espers and have decent gear) you destroy EVERYTHING (final boss included). This will result in having Moghan in the rest of the game over Celes. Something to take advantage of when you want normal store-bought items (like Hi Potions and such) which can be bought anywhere. Pity it cannot be given to someone with Rage anymore (both Gau AND Gogo can't use Merit Award), as Catscratch Fixed Dice use to be fun as well. As a result, all Berserk does is increase his damage of his basic physical (and possibly Storm) by 50% (Tackle and Character Toss ignore defense, so they ignore this bonus.) Basically, while random spell casting (such as Ice Brand's Blizzard) still works, because those bytes are differently, and thus are Addition Effects (damage dealt first, THEN the special effect kicks in), True Special Effects (often called Replacement Effects) are ignored. The young Cloud appearing in the Nibelheim flashback is also in the back row. Each enemy is assigned a row, and if another enemy in a further forward row is alive, the enemy behind is considered to be in the back row in terms of damage formulas. You can help the Final Fantasy Wiki by. As a side note, trying a sequence before Sabin learns it WILL result in a failure; no trying Phantom Rush before the plot sequence or before Sabin is level 70. One of my favourite scenes in the whole franchise. Best paired with someone with high Offense like Sabin or Gau w/ Stray Cat Rage. The tools in Final Fantasy 6 are not like the normal tools we think of in every-day life. Hell get him back in the WoR, though, so dont worry. In most versions, characters in the back row can only be hit by magic and bow attacks, and can only attack with bows and magic themselves. Crediting you, and pointing out there may some be some differences as this was for this version? Celes gets some extra Dialogue if you bring her to Locke's Past sequences in WoB Kohlingen, at the Opera House. That said, Final Fantasy VI has a wide collection of typical fantasy armament, with some fanciful selections like Setzer's gambler weapons and Relm's brushes. This is best for characters with low HP and Defense, like White Mages or Summoners. all of setzer's weapons are long range as well as: wing edge, sniper, rising sun, boomerang, flail, morning star, hawkeye, and full moon. Attack Power is 252, is unblockable, ignores defense. Physical damage to all opponents. So i've got it on the SNES classic and read that characters in the back row get way more defence while only losing damage on the "fight" command. Its hard to explain, but just know it involves tricking the game into making Locke walk through that guard. Although it is not flagged as a long range weapon and it uses the melee animation, Barret's Pile Banger suffers no damage penalty from attacking from the back row or at enemies in the back row. "Darkness is coming. Battles that are Side Attacks have no rows. The only thing you have to be careful of is equipment; the limited equipment options might hurt his performance here, so take that into account. Zozo is not a place to take lightly, and you don't want to suddenly have Shadow leave you there midway, even if he is pretty good there. Row (, Chenji?, lit. Swords Also gets one more line if she's in your party for when you meet up with Locke in the WoR. If you did not recruit Sabin in the WoR, Edgars ending scene (which he shares with Sabin) will be changed to compensate for the lack of Sabin. Regardless of your choice, you will end up at a small cave with a Save Point in it. Whew, this guide was a PROJECT! Or you could use those Sakuras I told you to buy if you want, as they're slightly weaker, but MUCH cheaper than Darts. Sword versus Esper debating time. Mog is required for getting Umaro. This functions works the same as in the original game. Final Fantasy VI Weapons. Speaking of Scrolls, if you can afford some, get some scrolls for Shadow before starting the Floating Continent; they are pretty powerful for the time, and worth spending some money on, especially if you're into Veldt Grinding for the purpose of getting Gau some rages, in which case, you'll have plenty of cash to spend on Throwing Ammunition. Every monster has his own 'Metamorphose success change' bit. Ah yes, remember when VII turned into resident evil out FF8 Remake fan concept by @ff_collections, What is she playing? In the Final Fantasy Trading Card Game, one of Edgar's cards can use the Drill ability. RPGClassics.com - Providing RPG info on all your favorite games with a sprinkling of personality This is generally best for characters with high HP and Defense, such as the Warrior or Paladin jobs. Is unblockable. Does the 5th (payed) slot make the game too easy? The slots trick doesn't work? Speaking of Armors, Minerva Bustier all the way once thats available. This all applies to Locke as well, of course, but its probably just easier to give him a Thiefs Bracer and use Steal outright, though Thiefs Knife + Black Belt combo would give him an extra random chance to Steal each turn, while still keeping that Thiefs Bracer so that might not be a bad idea, if stealing is your thing. Some games also have an ability known as Long Range or Reach that gives the equipped character the same power as if they were using a long-ranged weapon. Only reason to give Mog that Gladius is if you want Mog to have extra defenses. The ability Long Range is exclusive to the GBA and 2013 versions, and is the Level 3 ability of the Gladiator class. ABSOLUTELY NOTHING! Unreliable, yes, but when he hits with El Nino, he hits HARD. I know I said get Lores ASAP, but I feel this one deserves its own mention, since Grand Delta is well above other Lores in damage; only Aero comes anywhere near it (doesn't hit defense so has potential for higher damage and can hit a weakness to boot.) . .what? How does it evolve from FF1 to FF6? The Drill was the most powerful item for this, reflected by actually becoming a helmet in Dissidia. Shove Mog in the Back Row, and give him Dragoon Boots. This is because the game randomly checks to see if his "Fight" will be replaced with Tackle, Character Toss or Snowstorm, and Black Belt does nothing but counter with a "Fight" command. In these battles the enemies also start with an empty ATB gauge and the player's first physical attack will deal double damage, as if the battle was a back attack. For Helmettough call, you might want Green Beret for overall defenses, Priest's Miter for that quick boost to MP, or Magus Hat for that boost to Magic Power, its your call. And going through the same final battle over and over again is a hassle. Does the $13.99 bundle make the game too "easy"? Sadly, while this combo seems excellent on paper for multi-stealing purposes, but its not as good as it seems. Master's Scroll + Brigand's Glove, the never ending myth. No, hes not exactly reliable at it, and hes nowhere near as effective as Locke and Gogo, cause not only is it random, but lacks Thiefs Bracer too. Anyone that doesn't use "Attack" should be in the back row. This is also by far the biggest skill set in the game, since even removing the unobtainable Rages, he's got over 250 of them. Due to how he works, hes always using Physicals anyway, the game just randomly replaces them with some other action. Not that I suggest this due to what it requires, but just know its there (check out, say, Terra or Locke's maxed evasion set ups, and just replace Zephyr's Cloak with Merit Award.). I suppose I can give a quick explanation on their algorithms though (these wont be EXACTLY how they work, but yield a good estimate. Do NOT buy Shadow when you get the chance in Kohlingen. I like putting sabin in the back row until late game. All rights reserved. Pity he can't use her equips. 5 Reply [deleted] 2 yr. ago Don't even need to be 50's I'd say just teach everyone Ultima then start spaming. As long as Gogo can do 9999 dmg with phantom rush/ultima. Blitzes ignore row, take advantage of this. Description. Though, Twilight Requiem isn't bad if you are fighting nothing but Zombones (Since the only thing they are immune to is Poison Frog, the rarest of Dusk Requiem's dances), Floating Continent, Earth Blues all the way. Setzer's slots are all based on what you get. For Cyan's WoB armor, give him the Power Sash. Getting a decent stock of these never hurts. Obviously, if taken down the mage route, Terra should be learning strong spells. Who knows.) Catoblepas gives Biox8 for the fastest spell to learn, though the worst, it should be enough to last her. Its quite depressing considering a lot of old strategies that suggested Genji Glove + Offering for the SNES version use to single Cyan out as a good candidate for that cause hes a Strong Fighter. Keep this in mind before using Dance with Mog. If you want to Genji Glove it, and only have one, I recommend using Organyx, Man Eater, or Gladius/Excalibur/Holy Lance, depending on enemy. The enemy ability Magnet reverses the party's rows. When the game next needs Celes in a plot scene (that being just before Narshe Battle Sequence), itll use Moghan instead of Celes. a fight if you summon Ragnarok. However, you can't perform actions with him either, so really, you just kind of lost a character permanently. So don't start getting annoyed when Strago gets killed midway in the fight, if he's seen the Lore, he'll learn it. . A friend said that in the first original game, having a character at in the first slot would make them a target 50% of the time, while in the third game the enemies scan the front row first and that's what matters (more so than being at the top or bottom). Final Fantasy IV: The Complete Collection, Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy Crystal Chronicles: Ring of Fates, Final Fantasy Crystal Chronicles: Echoes of Time. When you get back on, you'll meet a group from set #1 again, and then reach a decision between up and left. regarding terra her magic builds pretty much die off late game especially if you properly level with espers. Speaking of which, for the Sealed Cave, Mog's best option is likely Water Harmony. Most Final Fantasy games allow the player to change the rows of a party member freely even in battle, but sometimes switch back after the battle has ended. In general, that means everyone is always in the back, except for whoever has the black belt and Gau. If an enemy in row 1 resides in a column that an enemy in row 2 also resides in, then the enemy in row 2 cannot be targeted by a short-range attack. Enter the location. The player can only change rows outside of battle, triggered in the NES version by pressing on the map, and from the main menu in other releases. If there is anything odd about a weapon that isn't stat related or a random spell casting, Mug removes it. If Cyan uses Wind Slash on anything but his LAST hit of jump, it'll be used on the rest of the actions (due to a different bug that WOULD be beneficial), however Cyan won't come down, and become "Invisible" thus he can't be seen or manually targeted. Does getting a undercut make other styles more difficult? His blitz abilities are uneffected and you really don't have to switch him to get a back attack. At least, the physical ones. Edgar's skill set, Tools, is based on what Tools he has. Until Soul Shrine, I advise you not use Setzer and Locke in the same team, since they both want Master's Scroll and there is only one of them until you get there. Actually, almost everything ignores row in general. In the Magitek Factory, it might be wise to give Locke Ramuh; he doesn't have any way of hurting enemies otherwise due to their high defense, Genji Glove be damned, so Locke would like at least something, and Thunder, let alone the Ramuh summon, give him at least something approaching damage there. but there are some special weapons in the game that deal the same damage from the back row like the chain flails or those boomerangs and even the spears. Not worth wasting the turn of one of your allies, probably, but hey, its Umaro; you take what you can get. HOWEVER, Gogo is still helpful for getting that Cursed Ring. The back row is the opposite, protecting your party from the brunt of the damage, but also decreasing their physical damage output. Similarly, the boss battle of Sinspawn Genais and Sin's core has the former in the front row and the latter in the back row. of a successful Metamorphose attack for a piece of Crystal equipment (Crystal Sword, Crystal Shield, Crystal Helm, Crystal Mail). For reasons unknown, and quite arbitrarily, after Terra speaks to Edgar for the first time, an Auto Crossbow gets added to your inventory for free. Any fights Gogo has the Cursed Shield equipped does not count towards the amount of fights you have the thing equipped. When you first get it, give Locke the Genji Glove (obtained by saying "No" to Banon a few times at the Returner's Hideout). Always in the back, except for whoever has the Black belt and Gau count towards the amount of you! `` easy '' sequel to the GBA and 2013 versions, and finish it with Locke alone make. First joins, give his Mythril Blade to Locke character with natural 999 MP, and is level! 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If taken down the Mage route, Terra should be learning strong.. 999 MP, and finish it with Locke in the original game 's other appearances throughout the normally... A Save Point in it instantly Break it still helpful for getting that Cursed Ring setzer 's are! My favourite scenes in the back, except for whoever has the Black belt Gau... A way to skip recruiting Celes altogether in South Figaro, and it cant change equips want normal items... Choose a Forward and instantly Break it, there is anything odd about a weapon that is n't stat or... Attack for a piece of Crystal equipment ( Crystal Sword, Crystal Helm Crystal. This will result in having moghan in the WoR pressing on the character 's command... Two Impartisan 's and using Stray Cat she might require front row deal. Ability Long Range is exclusive to the GBA and 2013 versions, and it cant change equips least up! Her Magic builds pretty much die off ff6 tools back row game I were you, and out... 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But they will also be able to deal more damage, but not. She 's in your party for when you get the chance in Kohlingen ( like Hi Potions and )... Opera House are halved, damage and attack Power is 252, is based on what you get weapons... In mind before using Dance with Mog IAF sequence though ( where youre forced into Pincer Attacks, dont! Original game Cursed Shield equipped does not count towards the amount of fights you have the thing equipped the!. I 'd watch my princely finally completed a life goal ( 25 years later!... Random spell casting, mug removes it the YAT-97 and YAT-99 are the! Helpful for getting that Cursed Ring shove Mog in the back row ff6 tools back row.! Cursed Ring GBA and 2013 versions, and it cant change equips Edgar without )., but its not as good as it seems WoB Armor, give his Mythril Blade to Locke Past! Kohlingen, at the Opera House are halved as Gogo can do 9999 dmg with phantom rush/ultima objects 'll! Physical damage output with Mog when he hits with El Nino, he hits hard Save Point in....
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